EVIDENCE ALCHEMY

Small samples.
A smarter starting point.

Cogwick blends the evidence. You see the estimate and the strength behind it.

Professor Cogwick working with evidence crystals
GTP
Matchup opinionEstimateEvidence strength stays visible
Conceptual demonstration · no live calculation or promised result

02 / THE THREE DATA SOURCES

Three currents.
One engine.

Three crystals feeding one strategy lens
Your encounters give your own experience a voice.
Enlarged application screenshot

Real TrustDeck interface · demonstration content

How it works · controls & details

THE PRACTICAL VERSION

Here’s how you use it.

01

Choose your sources

Global uses published community results. Trust uses selected shared results. Personal uses your own history.

02

Set their influence

Adjust Global presence and Personal or Trust amplification in the app.

03

Return to the Advisor

Your evidence settings inform matchup opinions. Opponent mix and recency are controlled in the Advisor.

GO A LITTLE DEEPER

The details,
when you need them.

Expand a topic for the controls, limits and evidence behind it.

Fill the Global pool

Citizens start with opinion 50% and health 0%. Search always starts at Top 100, then Top 300, Top 1000, Diamond + Legend, and Platinum through Bronze. Your rank changes health only: your group and higher use Today at 100%, Last 3 days at 95%, Expansion at 90%. Each lower group loses 20 points. Overlapping matches count once.

Blue crystal · Global

Global uses both pilots’ perspectives: an A loss is also a B win. Mirror games contribute one citizen each at opinion 50% and health 100%. Opinion and health are separate averages over all 300 citizens, including neutral 50% votes. Opinion never uses health as a weight. GP is 20, 40, 60, 80 or 100. Actual Global voting population is 10 + (GP − 10) × Global health. With GP 80: health 0% gives pop 10, health 80% gives 66, and health 100% gives 80. Grey citizens retain their 50% opinion in this vote.

Violet crystal · Trust

Shared matches use 1× to 5× amplification. Trust health temporarily stays at 100% until the server supplies played ranks. One win at 5× adds pop 5. Unshared data is never included.

Teal crystal · Personal

Each match has health from its rank and age relative to your health reference. Personal voting pop is amplification times that health. Wins vote 100%, losses 0%, weighted by each match’s pop. At Top 100 reference, 100 Bronze history matches at 10% carry the same vote weight as 10 Top 100 matches today at 100%.

Repair the weakest citizens

Each amplified Personal copy lifts a weakest Global citizen only up to the match’s own health. One match at 40% and 5× contributes pop 2 and can lift five citizens to 40%. Repairs never lower health. Stronger evidence repairs first. Total health is the repaired pool average; original Global voting population and opinion are unchanged.

Turn a source off

Disable a crystal to exclude its matchup evidence. With all three disabled, the Advisor has no matchup evidence to use and produces no recommendations.

Inspect the citizens

Choose a health rank and matchup below the crystals, then hover Global to see its 300 citizens, source cohorts and final opinion and health. Auto uses your detected rank for health, or Top 100 if rank is unknown. Search always starts at Top 100. Unfilled citizens remain neutral and unhealthy.

KEEP EXPLORING

Where this leads next.

YOUR NEXT SESSION STARTS HERE

A little more context.
A clearer next move.

Install the desktop app and build your own perspective.

Get TrustDeck ↓